Yuzu - Shader Cache Work =link=

Yuzu introduced a feature called (async). Instead of freezing the game while compiling a shader, Yuzu draws nothing for that object for a split second — maybe a missing texture or invisible enemy — but keeps the framerate smooth.

On a real Nintendo Switch, the console’s hardware is fixed. The game developers pre-compile these shaders before the game ships. However, . It runs Switch code on PC hardware (NVIDIA, AMD, Intel). yuzu shader cache work

Do you have a shader cache horror story or a tip for downloading the best files? Share in the comments below. Yuzu introduced a feature called (async)