: Players used cl_dynamiccrosshair 0 to keep the crosshair static while moving, allowing for more consistent head-level placement .

Are you trying to set this up for a with bots or for a public server you manage?

violence_hblood 0 violence_ablood 0 cl_bob 0 cl_bobcycle 0 cl_bobup 0 cl_rollangle 0 cl_rollspeed 0

mp_hitdeathbox 1 //makes body hits do zero damage

: Makes the crosshair opaque so it remains visible against bright backgrounds like the sands of de_dust2.