[work]: Textures.ini

A standard textures.ini file is divided into several functional blocks: : Defines global settings for the texture pack. version = 1 : The current required version for the syntax.

[SUPERGAME#A1B2C3D4#0#0] ; This replaces the main character's shirt file=assets/character/shirt_hd.png width=1024 height=1024 textures.ini

The header identifies the original texture in the game's memory. In emulation, this is almost always a (a unique alphanumeric string). A standard textures

Formatting: A single missing equal sign (=) or an accidental space can break the entire file. textures.ini